A Basketball Money format

CASH RACK

The shooting event that pays.

A timed shooting contest built to raise money. Players find sponsors who pledge per point, each player shoots once, and every dollar collected is the program's. Any coach can run it, anywhere, with their own scorekeepers.

On a phone The Spots The same six stations as a memory chain. Sponsors pledge per point, each player takes one official run, and it can happen this week — no gym, no date, no scorekeepers. Play it now →
On your court Cash Rack The real thing. Eighteen shots against a clock, your scorekeepers counting, families in the stands. Same pledges, same invoicing — an event rather than an app. Rules below ↓

Both are pledged the same way and both run through the same platform. A program can do one, or run the phone challenge in the off-season and the court event in season — the floor is the same either way.

The scoring

Every shot attempted1
A made three3 more
A made foul shot2 more

So a made three is worth 4. A made foul shot is worth 3. A missed shot still scores 1.

69Maximum score
18Minimum for a completed run

That floor is deliberate. In a fundraiser, no player should score zero and no sponsor should pledge for nothing. Effort counts, shooting wins.

The setup

Six stations around the floor — five behind the arc and one at the foul line. Three shots at each, eighteen in total. Spread them wide so the shooter crosses the whole floor.

Half court with five three-point spots numbered 1 to 5 and a foul line spot numbered 6

Wherever the arc allows in your gym. Five three-point spots, one foul line.

Learn the spots →

The clock

The coach sets the time limit. Pick something tight enough that finishing all eighteen shots takes real purpose, but not so tight that nobody does.

The clock starts on the first shot and stops when time expires or the eighteenth shot is taken, whichever comes first. Use the same limit for everyone in your event — scores are compared within your team, not against other gyms.

Running it

One shooter and one rebounder on the floor. The shooter moves between stations, the rebounder keeps the ball coming back, and a scorekeeper counts. Then the next player steps up.

Track three numbers per player

That's all the platform needs to work out a score.

What counts as an attempt

A shot counts as attempted when it leaves the player's hands before the clock expires. A shot released in time counts even if the buzzer sounds while the ball is in the air.

Rebounding

One rebounder works with the shooter, feeding the ball back at every station. No racks. The shooter never chases their own miss — the clock is about shooting, not retrieving.

The fundraiser

Before the event, each player shares their own link and finds their own sponsors. Family, friends and neighbours pledge any amount per point. Nothing is charged when they pledge.

After the event, the coach enters each player's numbers and the platform works out the score.

Then sponsors are invoiced — each one billed their pledge against their player's score, with thirty days to pay. Every dollar collected is the program's.

A sponsor pledging $1 a point on a player who scores 40 owes $40. Ten sponsors at that rate is $400 from one player, all of it to the program.

Shooting scores run lower than our memory challenges, so encourage sponsors to pledge accordingly. A dollar a point suits Cash Rack better than a quarter.

What you need

Run this with your team Print a scoresheet